

These are odd questions, but I am looking into making a light weight (yet still functional) VOIP program as an open source alternative to Ventrilo.

Direct3D may be part of the Platform SDK though for those OSes (2008 R2, 2008, and 2003.) There were a few systems (HP ZX6000?) that came with FireGL cards and were intended to be used as a workstation. I do know that Itanium 2 systems do have at least some form of Direct3D support. On the other hand, I might just wind up using VS6 and its Windows SDK, and combine it with the 8.1b SDK. I did encounter one from 2009 that seems to mention 2000 as well, so I might give that a try as it is available right from Microsoft. Not that I'm aware of, Considering IA64 was never meant for gaming or game development. Omicron wrote:Was there ever a DirectX SDK version that can support IA64 as well?
